How To Integrate Steamworks.NET Into Your Unity Project In 2022
在第一个场景创建一个空物体,挂载SteamManager.cs。打开脚本,将SteamAPI.RestartAppIfNecessary()的参数修改为.if(SteamAPI.RestartAppIfNecessary(( ...,...(SteamAPI.RestartAppIfNecessary((AppId_t)1488250))可是我執行遊戲後,會出現以下錯誤訊息[Steamwork...。參考影片的文章的如下: