With WorldGuard, you can protect specific zones from unwanted actions like block breaking, PvP, or mob spawning. This plugin is highly flexible, using region modifications called "flags" to customize each area's behavior.
This is due to the WorldGuard flag build set to deny by default. You can allow them access to build again by setting the build flag to allow via the command /region flag <regionName> build allow.
This type of flag has three states: allow, none, and deny. allow will allow the event to happen in the region, deny will disallow the event to happen, and none will use the default behavior as if there was no region.
Remove a flag by not specifying a value: List flags by using the “flags” command: The output of this command is interactive in-game. Click flag values to change them, and the arrows at the bottom to navigate through pages.
Explicitly set flags are shown with white values, flags inherited from a parent region are shown in light gray, and unset flags are shown with their default value in dark gray.
Yes, you can remove a flag with a command — you don’t have to set it to a number. …and leave the value empty. That unsets (deletes) the flag from the region. → This removes the greeting flag from spawn-region. The chat-GUI sometime